KATADOKU ESCAPE

Reconstruct routes, overcome obstacles and find the exit. Study the clues, order each step and discover the only possible route.

One route
9 areas
Eight clues
1 exit
Solve an escape →

How do you play?

1

Read the case

Learn what happened, explore the 9 areas and discover the challenge.

2

Follow the clues

Each clue tells you something about the route and the areas visited.

3

Reconstruct the route

Put the steps in order and use the drawing tool to record your deductions.

4

Find the exit

Complete the route and check whether you found the right path.

How it works

Drag numbers 1 to 8 onto the areas to show the order in which they were visited. One area remains unvisited.

Use the drawing tool on the plan to note routes, exclusions and possibilities.

Example route in Katadoku Escape

Katadoku Escape rules

In each case you will find 9 areas, but only 8 are part of the route. Use the clues to reconstruct it.

One route

Each area may be visited only once. Place steps 1 to 8 in route order.

Nearby areas

The route may continue to any adjacent area, including diagonals.

Special moves

Some cases include connections or obstacles that change the normal route.

One empty area

One of the 9 areas is never visited. The clues will help you find it.

Remember: “before” and “after” do not imply consecutive steps; “immediately” does. “Near” areas are next to each other, including diagonally.

Katadoku Escape cases

5 escapes available
Illustration of The mansion intruderESCAPE 1

The mansion intruder

Level: Easy

An intruder crossed the mansion before escaping. Reconstruct the route and discover which room was never visited.

Solve escape →
Illustration of Trapped in the mineESCAPE 2

Trapped in the mine

Level: Easy

A collapse has blocked part of the mine. Reconstruct the route and discover which area was never visited.

Solve escape →
Illustration of Danger in the laboratoryESCAPE 3

Danger in the laboratory

Level: Medium

An alarm has sealed the exits. Reconstruct the emergency route and find the unvisited area.

Solve escape →
Illustration of Evacuation on the ocean linerESCAPE 4

Evacuation on the ocean liner

Level: High

A breach in the hull forces the ship’s evacuation. Reconstruct the route and find the area left unvisited.

Solve escape →
Illustration of The Parliament fraudESCAPE 5

The Parliament fraud

Level: Easy

A vote has been rigged and the impostor has managed to flee. Reconstruct their route through the European Parliament and discover where the trail ended.

Solve escape →

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